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Product image for Anime Character Modeling in Blender

Anime Character Modeling in Blender

In this course, we'll create an anime girl character from scratch, based on supplied reference images. We'll cover how to model the body, clothing, hair and how to un-unwrap, rig and texture the character.

Course•By Jan van den Hemel

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Product image for Blender Secrets e-Book

Blender Secrets e-Book

Course•By Jan van den Hemel

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Product image for Complete Game Ready Fantasy Character Creation

Complete Game Ready Fantasy Character Creation

This course guides us through the creation of a heroic fantasy hero character. We start by using modeling and sculpting techniques, and then make a lower poly version to bake the details and materials to.

Course•By Jan van den Hemel

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Product image for Hard Surface Modeling course

Hard Surface Modeling course

In this course, we will go through the entire process of creating a spiderbot from scratch. Using reference images and concept art by Kenn Yap (Chromamoma) we'll model each piece including detail with subdivision modeling techniques. In the end we'll have a fully quad-based topology.

Course•By Jan van den Hemel

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Product image for Hard Surface Sculpting in Blender

Hard Surface Sculpting in Blender

Course•By Jan van den Hemel

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Product image for Mech Material Mastery

Mech Material Mastery

Create amazing drag-and-drop materials that you can use on any model, such as a sculpted concept, without having to worry about UV unwrapping.

Course•By Jan van den Hemel

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Product image for Modeling the Pocket Blender device

Modeling the Pocket Blender device

In this short (5,5 hour) course we'll model the fantasy Pocket Blender device from start to finish. The course comes with reference images for quad views, as well as all the various stages of modeling as Blend files.

Course•By Jan van den Hemel

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Product image for Pocket Blender device Free Sample

Pocket Blender device Free Sample

In this short (5,5 hour) course we'll model the fantasy Pocket Blender device from start to finish. The course comes with reference images for quad views, as well as all the various stages of modeling as Blend files.

Course•By Jan van den Hemel

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Product image for The Big Book of Holes

The Big Book of Holes

Course•By Jan van den Hemel

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