Sculpting - Part 1 (Base Mesh creation, Introduction to Sculpt Brushes)

In the above video, after importing out sketch for reference, we learn about adding primitives. As well as duplicating objects in Edit Mode, in order to quickly add more geometry for our base meshes.

We also introduce the Scrape, Smooth, Snake Hook, Clay Strips and Inflate brushes.

As well as the Line Project tool and boolean cutting for slicing operations

Below, you can see the unedited process.

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